Japan’s Konami Group Corp reported revenue of approximately JPY28.71 billion (US$187.4 million) in its gaming and systems division – including casino equipment – during its financial-year 2026 first nine months ending December 31.
Such segmental revenue was down 5.7 percent year-on-year from JPY30.44 billion in the prior-year period, according to a Thursday announcement.
Operating profit for the gaming and systems segment during the reporting period was JPY1.82 billion, down 61.4 percent year-on-year. Operating profit margin for the segment stood at circa 6 percent, down from about 15 percent a year earlier.
The entertainment conglomerate’s gaming and systems division includes the supply of casino slot machines and casino floor-management systems. In October last year, the group also debuted its “Konami Online Interactive”, establishing iGaming as the “third pillar” in Konami Gaming’s businesses.
In the casino gaming segment, Konami Group operates outside Japan via Konami Australia Pty Ltd and U.S.-based Konami Gaming Inc.
“In the gaming market, the North American and the Australian markets remained stable. The markets continue to experience the constant introduction of new products by competing slot machine manufacturers providing new placement opportunities,” the group stated in remarks accompanying the financial results.
“Synkros, our casino management system, has been newly installed at several casino facilities, including those in California in the U.S., as well as at cruise ships. We expanded the feature of Synk Vision, the player facial recognition solution for slot machines, to table games. This will further improve convenience for both casino operators and players,” stated Konami Group.
The group also highlighted efforts to expand to what it termed “specialty markets” in North America, after receiving orders for historical horse racing products in Kentucky and Wyoming, and orders for video lottery terminals in Illinois.
Nonetheless, the group said that during the reporting period it had been affected by the U.S. tariff measures and “customers’ reluctance” in making new orders ahead of the upcoming new cabinet launch.
For the gaming and systems business, Konami maintained its forecast revenue for this business segment at JPY43.0 billion for the financial year ending March 31, 2026, according to the Thursday announcement.
The group adjusted its forecast for the gaming and system segment’s operating profit for the full financial year to JPY5.0 billion, from JPY7.5 billion.
Konami Group is also involved in the Japan-focused pachinko games segment, as well as digital entertainment – including video games and mobile games – and sports.
Group-wide revenue for the nine months to December 31 rose 13.6 percent year-on-year, to nearly JPY353.02 billion.
Profit for the whole Konami Group in the period stood at nearly JPY74.35 billion, an increase of 17.8 percent year-on-year.
The company revised its estimates for group-wide earnings for full financial year 2026, citing strength in its digital entertainment business. The group now expects full-year profit to reach JPY86.0 billion, a 14.7-percent increase from its previous forecast; on revenue of JPY468.0 billion, up 8.8 percent on its initial guidance.


